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+---------------------------------------------------------------------------+ | Druid EXP: 190% | +---------------------------------------------------------------------------+ | Druids are the traditional protectors of the forest. They worship and | | revere all forms of wildlife and nature. They are usually solitary folk, | | each keeping watch of a different part of the wilderness, but in times of | | need they come forth to preserve the balance of nature. Normally they are | | quite pacifistic, and avoid combat, but when the balance of things is in | | danger or their wilderness is threatened, they will retaliate with force. | | Druids command substantial magics, and will not hesitate to use them in | | the process of cleansing their lands from intruders. Druids use only | | blunt weapons as they find bloodshed distasteful, but if they are caught | | unaware they will use their sickles to defend themselves. They will wear | | only natural armour. The Druids and the Rangers are very close, and they | | often consult each other on the ways of the world. | +---------------------------------------------------------------------------+ | HP/Level: 4-7 Magic: Druid-3 Combat: 2 Weapons: Blunt Armour: Leather | +---------------------------------------------------------------------------+ | Abilities: None. | +---------------------------------------------------------------------------+ |
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Races: Dark-elf, Elf, Goblin, Nekojin, Halfling Pros Vs Cons: Pros Vs Cons: Being able to sneak though the forest has its advantages
and when your dealing with a poorly armoured class, a sneaker is the way to
go. Think sneak, backstab, fist, fury or silverwood staff them to death if
you're one of the lucky ones. Backstabbing is also a very mana conserving
tactic, which helps make up for the druid's lower mana regen of the magic 3
classes. Best choice in order of best to worst it: Goblin, Elf, Dark-Elf,
Nekojin, Halfling.
Making a Sneaker
Name: Soukyan SilverThorn Race: Dark-Elf Exp: 486188353 Class: Druid Level: 48 Hits: 420/420 Armour Class: 60/7 Mana: * 313/313 Spellcasting: 205 (59/6 AC with Darkwood Staff armed) (209sc) with Darkwood staff armed) Strength: 80 Agility: 90 Intellect: 120 Health: 90 Willpower: 100 Charm: 70 Your skin is as hard as stone! Perception: 113 Stealth: 130 Martial Arts: 34 MagicRes: 125 |
Races: Human, Dwarf, Gnome, Half-elf, Half-Orc, Half-Ogre, Kang, Guant Pros Vs Cons:
Pros Vs Cons: Non sneaking druids will be your battle druids. They will
eventually be stronger and healthier giving them an edge later on.
However, without the benefit of stealth, they will be a little more challenging
to build up. Tank classes mainly benefit from higher hit points but will
have a ALOT trouble getting through the snake pit in mod 7.
Best choices are Gnome and Dwarf (these two races have good health and
all around stats for balancing a warrior druid. Kangs also are good, more
willpower and added Armor Class)
Making a Tank (non sneaker)
Name: Ulysses Aeolus
Race: Dwarf Exp: 466088292
Class: Druid Level: 48
Hits: 503/503 Armour Class: 39/3
Mana: * 153/309 Spellcasting: 182
Strength: 90 Agility: 90
Intellect: 90 Health: 120
Willpower: 110 Charm: 45
Perception: 94
Martial Arts: 21
MagicRes: 115
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Class Restricted Item Suggestions
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