Missionary Z
+---------------------------------------------------------------------------+
| Missionary                                                      EXP: 220% |
+---------------------------------------------------------------------------+
| Missionaries are almost a contradictory class -- they essentially are     |
| Thieves with Priestly powers. This may seem an odd combination, but the   |
| need is there -- Missionaries need some stealth when voyaging into        |
| heathen lands to convert others to their faith. They have good Priest     |
| magic and knowledge, and also the trouble-solving thief skills. Overall,  |
| they are more skulkers than fighters, but can fight well when the need    |
| arises. Often they make good spies, as they already have good stealth     |
| and evasion skills. Missionaries will use any one-handed weapon, and can  |
| wear only leather armour.                                                 |
+---------------------------------------------------------------------------+
| HP/Level: 4-7  Magic: Priest-2  Combat: 2  Weapons: 1-H   Armour: Leather |
+---------------------------------------------------------------------------+
| Abilities: Stealth, Traps, Lockpicking.                                   |
+---------------------------------------------------------------------------+
S neaking Races

Races: Elf, Dark-Elf, Nekojin, Goblin, Halfling

Pro's Vs Con's: Elves make the best Missionaries, they have good willpower as well as powerful combat stats. The low health will be made up greatly by healing spells. Any sneaking race can be made into a good missionary, however some require lots of work (goblin and halfling) to be worth anything.

Making a Sneaker
Stat Suggestions (In order of raise)

  • Health - Raise by 20 points, or to 50, whichever is higher.
  • Willpower - Raise to 50.
  • Agility - Raise by 20.
  • Strength - Raise to 50.
  • Health - Raise by 20 points.
  • Int/Charm - Raise each by 20.
  • Willpower - Raise to 70.
  • Health - Max if elf/neko, otherwise raise to 90.
  • Strength - Bring to 70, or max, whichever is lower(raise to 75 for certain weapons).
  • Agility - Bring to 100.
  • Int/Charm - Raise each to 80.
  • Willpower - Raise to 80, unless you are dark-elf.
  • Agility - Max, unless you are halfling.
  • Int/Charm - Raise to max, or 110, whichever is lower.
  • Agility - Max if halfling.
  • Willpower - Max depending on if you want the MR and ManaRegen.
  • Strenth - Max if not already there.
  • Int/Charm - Max if not already there.
Name: Harkle AngelFire
Race: Dark-Elf    Exp: 123281408
Class: Missionary Level: 36
Hits:   342/342   Armour Class:  41/3
Mana: * 154/154   Spellcasting: 136

Strength:  80     Agility: 100
Intellect: 82     Health:  90
Willpower: 70     Charm:   70

Perception:     77
Stealth:       137
Traps:         146
Picklocks:     123
Martial Arts:   28
MagicRes:       73
N on Sneaking Races

Races: Half-Elf, Dwarf, Kang, Half-Orc, Gnome, Gaunt, Human, Half-Ogre(I will not make any advise on this choice).

Pro's Vs Con's:Low level non-sneaking will suffer, as well as swings from the low agility most tank races have. Half-Elf is by far the best non-sneaking race for missionary. It has high health, agility, intelect, and charm, all are very positive for a missionary. Dwarf's inhanced MR and awesome willpower can also be nice.

Making a Tank (non sneaker)
Stat Suggestions (In order of raise)

  • Health - Get to 50.
  • Strength - Get to 50.
  • Willpower - Get to 60.
  • Agility - Get to 90.
  • Int/Charm - Get to 60, or raise by 20, whichever is more.
  • Health - Raise by 30, or max if Gaunt.
  • Strength - Get to 70-80 depending on weapons you will be using
  • Agility - Max if not already there.
  • Int/Charm - Raise equally untill one maxes, then even out.
  • Willpower - Raise to 80.
  • Health - Max if not already there.
  • Willpower - Max depending on if you want the MR and ManaRegen.
  • Strength - Raise to 100, or max, whichever is lower.
  • Int/Charm - Max if not already there.
  • Strength - Raise to max if not already there.

Name: O ILikeFrimps                    
Race: Dwarf       Exp: 268705172       
Class: Missionary Level: 43            
Hits:   408/421   Armour Class:  43/4  
Mana: * 180/182   Spellcasting: 167    
                                       
Strength:  80     Agility: 90     
Intellect: 90     Health:  95          
Willpower: 110    Charm:   61          

Perception:     91
Stealth:       132
Traps:         169

Picklocks:     144
Martial Arts:   28
MagicRes:      122

Armour Suggestions Weapon & Shield
Suggestions
Class Restricted Item Suggestions
  • Weapons - Darkbane(Good, 50), Rod of Might(55), Soulblighter(Evil, 55)
  • OffHand - Large silvery cross(25),
  • Neck - sunburst necklace(50, Good), Holy Medallion



Subscribe to the new MajorMUD Newsletter


Do you want that new movie release? Or that old hard to find movie?
MovieOutfitter.com - Your source for DVD and VHS Movies. Search through A huge selection of genres and categories!

Trivia Games | Space Games | Music Store | Role Playing Games


Copyright © 2003 -- Metropolis, Inc.
Send questions or comments to MudCentral Webmaster