string hangupstr hangupstr = "=td^M^#" when "105 [3",hangupstr when "105 [2",hangupstr when "105 [19%",hangupstr when "105 [18%",hangupstr when "105 [17%",hangupstr when "105 [16%",hangupstr when "105 [15%",hangupstr when "105 [14%",hangupstr when "105 [13%",hangupstr when "105 [12%",hangupstr when "105 [11%",hangupstr when "105 [10%",hangupstr when "105 [9%",hangupstr when "105 [8%",hangupstr when "105 [7%",hangupstr when "105 [6%",hangupstr when "105 [5%",hangupstr when "105 [4%",hangupstr when "105 [3%",hangupstr when "105 [2%",hangupstr when "105 [1%",hangupstr when "MA=10]",hangupstr when "MA=9]",hangupstr when "MA=8]",hangupstr when "MA=7]",hangupstr when "MA=6]",hangupstr when "MA=5]",hangupstr when "MA=4]",hangupstr when "MA=3]",hangupstr when "MA=2]",hangupstr when "MA=1]",hangupstr when "MA=0]",hangupstr when "in from the","c^M" when "HP=-" , "bg Help im mortally wounded!^m^#" when "Lovergirl hugs you" , "invite lover^m" when "you do not see","rest^M" when "you for" , "hea^m" when "on you" , "hea^m" when "Combat off" , "rest^m" when "no effect." , "rest^m" when "interrupt here,",hangupstr when "silver drop" , "g silv^M" when "gold drop" , "g gold^M" when "feel ill","wear jade^Muse jade^Mwear bone^Mrest^M" PROCEDURE ATTACK REPEAT PUT "" WAITFOR "Shaman" , "Warlock" , "orc" , "warrior" , "goblin" , "slave" , "wolf" , "spider" , "beast" , 2 IF NOT FOUND PUT "hea" WAITFOR "/105 [9" , "/105 [100%]" , 3 IF FOUND OR NOT CONNECTED WAITFOR "/108 [8" , "/108 [9" , "/108 [100%]" , 3 IF FOUND OR NOT CONNECTED PUT "par" WAITFOR "(Cleric) [100%]" , "(Cleric) [9" , "you are not in a party" RETURN ENDIF ENDIF ENDIF SWITCH FOUND CASE 1: PUT "sbol SHAMAN" WAITFOR "Combat off" , "you gain" , "no effect." , 45 CASE 2: PUT "sbol WARLOCK" WAITFOR "Combat off" , "you gain" , "no effect." , 45 CASE 3: PUT "sbol ORC" WAITFOR "Combat off" , "you gain" , "no effect." , 45 CASE 4: PUT "sbol WARRIOR" WAITFOR "Combat off" , "you gain" , "no effect." , 45 CASE 5: PUT "sbol GOBLIN" WAITFOR "Combat off" , "you gain" , "no effect." , 45 CASE 6: PUT "lbol SLAVE" WAITFOR "Combat off" , "you gain" , "no effect." , 45 CASE 7: PUT "sbol WOLF" WAITFOR "Combat off" , "you gain" , "no effect" , 45 CASE 8: PUT "lbol SPIDER" WAITFOR "Combat off" , "you gain" , "no effect." , 45 CASE 9: PUT "sbol BEAST" WAITFOR "Combat off" , "you gain" , "no effect." , 45 ENDSWITCH UNTIL NOT CONNECTED ENDPROC PROCEDURE E put "e", ENDPROC PROCEDURE W put "w", ENDPROC PROCEDURE N put "n", ENDPROC PROCEDURE S put "s", ENDPROC PROCEDURE NE put "ne", ENDPROC PROCEDURE NW put "nw", ENDPROC PROCEDURE SE put "se", ENDPROC PROCEDURE SW put "sw", ENDPROC PROCEDURE U put "u", ENDPROC PROCEDURE D put "d", ENDPROC PROCEDURE SNEAK PUT "sneak" Delay 8 WAITFOR "You don't think you're sneaking" , 1 IF FOUND Delay 10 PUT "sneak" Delay 15 ENDIF ENDPROC PROCEDURE SHEILD PUT "st" Delay 4 WAITFOR "You feel protected!" , 3 IF NOT FOUND Delay 4 PUT "mshi" Delay 15 ENDIF ENDPROC REPEAT PUT "rest" Delay 5 ATTACK SHEILD e ATTACK SHEILD e ATTACK SHEILD e ATTACK SHEILD se ATTACK SHEILD e ATTACK SHEILD e ATTACK SHEILD se ATTACK SHEILD e ATTACK SHEILD e ATTACK SHEILD e ATTACK SHEILD ne ATTACK SHEILD ne ATTACK SHEILD ne ATTACK SHEILD nw ATTACK SHEILD n ATTACK SHEILD nw ATTACK SHEILD se ATTACK SHEILD s ATTACK SHEILD se ATTACK SHEILD sw ATTACK SHEILD sw ATTACK SHEILD sw ATTACK SHEILD w ATTACK SHEILD w ATTACK SHEILD w ATTACK SHEILD nw ATTACK SHEILD w ATTACK SHEILD w ATTACK SHEILD nw ATTACK SHEILD w ATTACK SHEILD w ATTACK SHEILD w ATTACK SHEILD UNTIL NOT CONNECTED